It was a rainy night and I needed something to do, and so I found a few Print & Play games that could be played solo and required very little extra components, just a few dice and a pencil.
Roshambo Champion
My first game of the night was Roshambo Champion, a fun little game about cheating and rolling low. You are in a Rock-Paper-Scissors championship, and based on a few quick rolls at the beginning you have a Great Advantage (For this playthrough I got Smoothness, which allowed me to cheat without the usual consequence for failure, decreased sneakiness), a Crippling Weakness (I got Paper Fetish, meaning I could only play Paper unless I cheated), and a set number of Bribes and Sneakiness points.
The game is very quick to learn and quite a bit of fun. Your opponents are cards that briefly explain their strategies, allowing you to simulate them and use your sneakiness and bribery to outwit and defeat them.
I lucked out in my Weakness/Advantage combination, as though I needed to cheat to play anything other than Paper, if I failed the cheat attempt I didn't lose Sneakiness (In order to cheat, you must roll below or equal to your sneakiness. For each failed attempt, you lose a point of this stat and cheating becomes much harder.)
I ultimately emerged triumphant in spite of some close calls, (particularly against the guy that only played scissors, that was an unfortunate combination) and am now the proud Roshambo Champion.
I would highly recommend this one, as while it seems a bit complicated when you're reading through it, it is incredibly simple to play and goes very quickly. It's very challenging, I think my victory could only be attributed to unbelievable beginner's luck, and I think any average player would find it challenging as well as fun. It would be interesting to see a 2-player variant of this.
Escape of the Dead
Escape of the Dead is a game so simple that the rules, board, and pieces all fit on one piece of paper. You must fend off an ever increasing number of zombies while repairing your barricade and ultimately trying to fix your getaway car. Everything is based on dice rolls, which you assign to these three tasks out of 4 dice. Killing 10 zombies gives you a bonus (such as killing all zombies in your yard, autofixing the car, etc.), and the more repaired the car gets the more zombies appear per turn (up to 6).
It's very quick-paced, but also surprisingly frantic, as the closer you get to victory the more it seems to slip out of your reach as you botch rolls and the zombies pile up, tearing apart your barricade.
I very narrowly won with only 2 points left in my barricade and 5 zombies in the yard, after taking a risky gamble and throwing all my dice into repairing the car.
I enjoyed this game as well, it seemed to be pretty well balanced and fast-paced, with a nice mix of strategic and luck-based elements. Again, seeing a 2-player variant would be interesting, perhaps giving a Zombie player similar tasks to divide amongst rolls and making the game a race against the clock.
Delve
This game seemed to have a fair following when I found it. The rules are very basic to anyone that knows how Yahtzee works, simply altering the rolls to apply to the player's 4 Adventurers to indicate varying attacks and damage.
There's not much to say about this one, unfortunately. While the other 3 classes' attacks required specific numbers or sequences thereof that, even with 3 rolls of 6 dice, were very unlikely to occur, while the Wizard's spells not only did damage to all monsters in a given instance, but relied only on getting 4-6 of a kind, something much easier to attain and much more useful. I blazed through the game in a matter of minutes, as the Wizard nuked everything with fireballs and lightning.
The only real challenge was the Dragon at the end, but as my party had made it through the dungeon almost entirely unscathed, I made quick work of him as well.
The idea for this was interesting, but either due to poor balancing or possibly my own misunderstanding of the rather simple rules, it hardly presents any kind of interesting challenge or replay interest.
Board Game Geek Links (Check them out for yourself!):
Roshambo Champion
Escape of the Dead
Delve