Sunday, September 20, 2015

Hero Prop & Game Mechanic Development Part 2

From the previous 10 ideas, we were then instructed to refine 3 of them and make some rough isometric sketches exemplifying some of the uses of the chosen gadgets.

In keeping with the styles I have been gathering for DFA, where we will later refine the design of the actual chosen gadget itself, I went with a sort of 'cowboy' theme.


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