Wednesday, November 18, 2015

Project Update: Knight of the Tower of Time

During the semester I have been working on a side project, a small adventure/RPG game inspired by classic roguelikes.

At the moment, I am planning for 4 'acts', which are each moderately sized overworlds with 2 possible endings. The player will have 30 in-game days to complete these acts, with occasional opportunities to expand their time limit. Each ending will affect the outcome in the final level, placing the player on the path of 'Sun' or 'Moon', forcing them to adapt a different strategy than the one they preferred.

I don't have very many notes to add at the moment as I am only developing the base system at the moment. Here are some shots I have taken during the development process:













I have added a Knight of the Tower of Time tag as with my other projects, so if there are any major developments in the process I will be sure to add them in another post.

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