Monday, February 23, 2015

Vehicle: 1972 Winnebago Brave

Here are some final beauty shots of my vehicle project this semester, a 1972 Winnebago Brave, modeled in Maya 2015. Later on in the semester this vehicle will be implemented into a racing game being constructed by all of the sophomore classes.

(Click on the images to view them in full resolution)





In these shots the model has been implemented into Unreal Engine 4, with 6 different materials applied, 3 being tiling 'generic' materials for the metal and rubber, one 1:1 painted texture for the body, a simple cloudy texture for the windows, and a customizable license plate, which I plan in the future, when we begin implementing the cars into our race game, to make a randomly selected material chosen each time the vehicle spawns.

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